SECTION 210:15-3-200.5. Computer Science standards for kindergarten  


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  • (a)   Computing Systems.
    (1)   Devices. With guidance, follow directions and start to make appropriate choices to use computing devices to perform a variety of tasks.
    (2)   Hardware and Software. Use appropriate terminology to locate and identify common computing devices and components, in a variety of environments (e.g., desktop computer, laptop computer, tablet device, monitor, keyboard, mouse, printer).
    (3)   Troubleshooting. Recognize that computing systems might not work as expected, and with guidance use accurate terminology to identify simple hardware or software problems (e.g., volume turned down on headphones, monitor turned off).
    (b)   Networks and the Internet.
    (1)   Network Communication and Organization. Recognize that computing devices can be connected together.
    (2)   Cybersecurity. Discuss what passwords are and why we do not share them with others. With guidance, use passwords to access technological devices, apps, etc.
    (c)   Data Analysis.
    (1)   Storage. With guidance, locate, open, modify, and save an existing file with a computing device.
    (2)   Collection, Visualization, and Transformation. With guidance, collect data and present it visually.
    (3)   Inference and Models. With guidance, draw conclusions and make predictions based on picture graphs or patterns (e.g., make predictions based on weather data presented in a picture graph or complete a pattern).
    (d)   Algorithms and Programming.
    (1)   Algorithms. With guidance, model daily processes and follow algorithms (sets of step-by-step instructions) to complete tasks verbally, kinesthetically, with robot devices, or a programming language.
    (2)   Variables. With guidance, recognize that computers represent different types of data using numbers or other symbols.
    (3)   Control. With guidance, independently or collaboratively create programs to accomplish tasks using a programming language, robot device, or unplugged activity that includes sequencing (i.e., emphasizing the beginning, middle, and end).
    (4)   Program Development.
    (A)   With guidance, create a grade-level appropriate artifact to illustrate thoughts, ideas, or stories in a sequential (step-by-step) manner (e.g., story map, storyboard, and sequential graphic organizer).
    (B)   Independently or with guidance, give credit to ideas, creations, and solutions of others while developing algorithms.
    (C)   With guidance, independently or collaboratively debug algorithms using a programming language and/or unplugged activity that includes sequencing.
    (D)   Use correct terminology (beginning, middle, end) in the development of an algorithm to solve a simple problem.
    (e)   Impacts of Computing.
    (1)   Culture. List different ways in which types of technologies are used in your daily life.
    (2)   Social Interactions. With guidance, identify appropriate manners while participating in an online environment.
[Source: Added at 36 Ok Reg 1528, eff 9-13-19]