SECTION 325:85-15-54. Multiple games offered for play at one player terminal  


Latest version.
  •   The following requirements apply to Player Terminals that offer more than one (1) game to be played:
    (1)   The methodology employed by a player to select and discard a particular game for play on a multi-game Player Terminal shall be clearly explained to the player on the Player Terminal, and be easily followed.
    (2)   The Player Terminal shall be able to clearly inform the player of all games, their rules and/or the paytables before the player must commit to playing them.
    (3)   The player shall at all times be made aware of which game has been selected for play and is being played, as applicable.
    (4)   The player shall not be forced to play a game just by selecting that game. The player shall be able to return to the main menu.
    (5)   It should not be possible to start a new game before the current play is completed and all relevant meters have been updated (including features, gamble and other options of the game) unless the action to start a new game terminates the current play in an orderly manner.
    (6)   The set of games offered to the player for selection, or the paytable, can be changed only by a secure certified method which includes turning on and off games available for play through a video screen interface. The requirements outlined in 'Configuration Setting' of these Rules shall govern the RAM Clear control requirements for these types of selections. However, for games that keep the previous paytable's (the paytable just turned off) data in memory, a RAM clear is not required.
    (7)   No changes to the set of games offered to the player for selection (or to the paytable) are permitted while there are credits on the player's credit meter or while a game is in progress.
[Source: Added as 325:85-17-8 at 23 Ok Reg 1160, eff 4-6-05 (emergency); Added at 23 Ok Reg 2089, eff 5-11-06 (emergency); Added at 23 Ok Reg 2613, eff 6-25-06]