SECTION 325:85-25-6. On-site testing, installation and placement of gaming machines - including each player terminal and each game  


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  • (a)   All Gaming Machines - including each Player Terminal and each game - at a Gaming Facility shall be physically located as follows:
    (1)   in an area that is at all times monitored by the Racetrack Gaming Operator Licensee or a Gaming Employee to prevent access or play of the Gaming Machines by Persons under the age of 18;
    (2)   in an area that ensures that public access to the Gaming Machines is restricted to Persons legally entitled to play the Gaming Machines at the licensed premises; and
    (3)   in the sight and Control of the Racetrack Gaming Operator, Licensee or a Gaming Employee.
    (b)   The initial installation and placement of each Player Terminal and each game within a Gaming Facility shall take place in the presence of a Gaming Agent who will at the time of installation test each Player Terminal and each game to ensure that each Player Terminal and each game is identical to a prototype that has been certified by an Independent Testing Laboratory. If the on-site test indicates that a Player Terminal or game does not conform to the certified prototype, the Racetrack Gaming Operator Licensee shall remove the game or Player Terminal from the floor and it may not be placed into operation until such time, if any, as a Gaming Agent finds that it is identical to a prototype certification issued by an Independent Testing Laboratory.
    (c)   If the on-site test by the Gaming Agent demonstrates that the game or Player Terminal is identical to a prototype certification issued by an Independent Testing Laboratory, the Gaming Agent shall seal the logic compartment with a Commission numbered seal.
    (d)   The Gaming Agent shall also perform a test to ensure that the game and Player Terminal are operating properly, then will conduct a test to determine that they are properly communicating with the Racetrack Gaming Operator Licensee's accounting system(s). Only machines and games that are found to be identical to prototypes certified by an Independent Testing Laboratory and that pass both the operation and communication tests conducted by the Gaming Agent shall be installed and placed into operation.
    (e)   Once the logic compartment has been sealed by a Gaming Agent, the seal shall only be broken or removed in the presence of a Gaming Agent. The seal may be broken or removed for the purposes of repair or Commission-authorized change to the Program Storage Device or software in the presence of a Gaming Agent, who, after the change or repair, shall verify the new software, if applicable, retest the machine and game and reseal it if the tests show the machine and game are in compliance. If, after retesting, they are found not to be in compliance, the machine or game cannot be placed into operation until such time that the Gaming Agent determines that the machine or game complies with the applicable requirements.
    (f)   Any relocation of a Player Terminal or game within the licensed premises requires prior written approval by the Gaming Agent.
    (g)   Licensed Manufacturers and Distributors shall store and display, and Persons certified pursuant to this Title shall repair, gaming machines or devices only at locations approved in advance by the Commission.
[Source: Added at 23 Ok Reg 1160, eff 4-6-05 (emergency); Added at 23 Ok Reg 2089, eff 5-11-06 (emergency); Added at 23 Ok Reg 2613, eff 6-25-06; Amended at 37 Ok Reg 1702, eff 9-14-20]