SECTION 210:15-3-202. Computer Science standard for second grade  


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  • (a)   Computing Systems.
    (1)   Devices. Select and use a computing device to perform a variety of tasks for an intended outcome.
    (2)   Hardware and Software. Identify the components of a computer system and what the basic functions are (e.g., hard drive and memory) as well as peripherals (e.g., printers, scanners, external hard drives) and external storage features and their uses (e.g., cloud storage).
    (3)   Troubleshooting. Identify, using accurate terminology, simple hardware and software problems that may occur during use (e.g., app or program is not working as expected, no sound is coming from the device, caps lock turned on) and discuss problems with peers and adults.
    (b)   Networks and the Internet.
    (1)   Network Communication and Organization. Recognize that computing devices can be connected at various scales (e.g., Bluetooth, WiFi, www, LAN, WAN, peer-to-peer).
    (2)   Cybersecurity. Explain what passwords are and why we use them; use strong passwords to protect devices and information from unauthorized access.
    (c)   Data Analysis.
    (1)   Storage. With guidance, develop and modify an organizational structure by creating, copying, moving, and deleting files and folders.
    (2)   Collection, Visualization, and Transformation. With guidance, collect and present the same data in various visual formats.
    (3)   Inference and Models. With guidance, construct and interpret data and present it in a chart or graph (visualization) in order to make a prediction, with or without a computing device.
    (d)   Algorithms and Programming.
    (1)   Algorithms. With guidance, model daily processes by creating and following algorithms (sets of step-by-step instructions) to complete tasks verbally, kinesthetically, with robot devices, or a programming language.
    (2)   Variables. Model the way a computer program stores, accesses, and manipulates data that is represented as a variable.
    (3)   Control. With guidance, independently and collaboratively create programs to accomplish tasks using a programming language, robot device, or unplugged activity that includes sequencing and repetition.
    (4)   Program Development.
    (A)   Independently or with guidance, create a grade-level appropriate artifact to illustrate thoughts, ideas, or stories in a sequential (step-by-step) manner (e.g., story map, storyboard, and sequential graphic organizer).
    (B)   Give credit to ideas, creations, and solutions of others while writing and developing programs.
    (C)   With guidance, independently and collaboratively debug programs using a programming language and/or unplugged activity that includes sequencing and repetition.
    (D)   Use correct terminology (debut, program input/output, code) to explain the development of an algorithm to solve a problem in an unplugged activity, hands on manipulatives, or a programming language.
    (e)   Impacts of Computing.
    (1)   Culture. Identify and describe how people use different types of technologies in their daily work and personal lives.
    (2)   Social Interactions. Develop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior.
[Source: Added at 36 Ok Reg 1528, eff 9-13-19]